A year after the remarkable innovations in the game and the advent of a feature such as the inclusion of the WNBA, NBA 2K21 has high expectations to match.
And before the game’s release date on September 4, 2K Sports made it clear that most of those efforts to meet expectations would occur on the front of the game.
So the fact that Portland Trail Blazers superstar Damian Lillard is in the canopy makes sense.
Most of the adjustments to the game’s functions are made through the Pro Stick, which is nevertheless reorganized and will no longer serve primarily as a way for players to shoot the ball.
The Pro Stick has been converted to 2K21 to allow the use of prolonged drip movements and even start length increases. Along with developments, there is an update of shots and trays in general, the stick now measures accuracy instead of time.
NBA 2K game director Mike Wang explained:
“Therefore, to avoid the trigger indicator when you succeed in the window of the best cause, adjust the Pro Stick in real time to succeed in the ideal central point of view. The target window dynamically resizes according to skills, diversity and effectiveness. The shot is challenged and can also move left or right depending on the degree of difficulty of the shot. If you miss too much on target, your shot will be lost in that direction.”
Other features have been developed, not strictly new. On the game side, this includes the movement styles that have given the game’s exclusive maximum players their realistic style.
The purpose of the game is to overlay the accessible competitive line even more than before with some of those wider settings and adjustments. Ideally, the gameplay is simplistic enough to keep new casual players interested as soon as a controller is taken, however, the intensity of the Pro Stick and the ability of shooting attempts create a serious department for the maximum competitive elements.
MyTeam also includes something on the front of new features called “Seasons”. This is for seasons discovered in other games, and especially in the business of online gaming as a service.
Usually expected to last six weeks, Seasons will introduce various new and more rewards into the game, while introducing players all daily, weekly and other goals to earn them. While players will have to wait to see how this will extend the game’s lifecycle, the ability to locate special themes, demanding new situations and rewards makes it promising.
The new MyTeam Limited mode can be even more exciting for more players.
Reduced to its basic maximum, the new mode is a Friday-Sunday issue of the week in which players compete in five-on-five online tournaments for championship rings. That sounds smart in itself, but making things even more appealing is the revelation that developers will introduce new restrictions for both a week and both to keep the online goal up to date.
It doesn’t stop there either. Winning rings means creating a lot that can be used at the end of the season to unlock the grand prize for that fast season, meaning players have plenty of reasons to return in both a season and the weekend.
Obviously, the focus here is on retaining players by a little modernization of online capabilities. The weekly setting of goals, rewards and more seasons is obviously a track drawn from other games, but on paper, it is intelligently implemented in a way that makes a lot of sense for a basketball game.
Badge cards and main points that may be updated within them also make a return to the game in general, which makes sense for a game that places a strong emphasis on its online component.
MyTeam Unlimited also returns and rewards players who win games in the big leagues for a big prize at the top. And helping players is a new feature called “The Exchange”, which gives players the ability to exchange cards they don’t need.
It all seems like a lot, and it is. The 2K21 feature list makes it imaginable to improve, obviously, the game giving players more control and features are a goal, as well as moving the game to a newer state more consistently through smart updates.
As for a forward-looking list of console end-of-life features, it’s as smart as possible.